Player Hideouts: Difference between revisions
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<h2> Player Hideouts </h2> | |||
[[File:Hideout_Bunker.jpg|400px|thumb|right|Bunker entrance.]] | [[File:Hideout_Bunker.jpg|400px|thumb|right|Bunker entrance.]] | ||
Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout". | Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout". | ||
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Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades. | Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades. | ||
<h2> Lab Raids </h2> | |||
Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation. | Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation. | ||
Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items. | Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items. | ||
<h2>Hideout Upgrades</h2> | |||
[[File:Hideout_Upgrade_Location.png|400px|thumb|right|Electrical box for upgrade menu.]] | [[File:Hideout_Upgrade_Location.png|400px|thumb|right|Electrical box for upgrade menu.]] | ||
[[File:Hideout_Fully_Upgraded.jpg|400px|thumb|right|Fully upgraded Hideout]] | [[File:Hideout_Fully_Upgraded.jpg|400px|thumb|right|Fully upgraded Hideout]] | ||
Upgrading the hideout unlocks new functions: | Upgrading the hideout unlocks new functions: | ||
<html> | |||
<section> | |||
< | <div class="upgrade-icon active-icon" id="PowerGenerator"> | ||
<p title="Power Generator" style="font-size:32px">⚡</p> | <p title="Power Generator" style="font-size:32px">⚡</p> | ||
</div> | </div> | ||
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<p title="Bitcoin Farm" style="font-size:32px">🪙</p> | <p title="Bitcoin Farm" style="font-size:32px">🪙</p> | ||
</div> | </div> | ||
< | <span> | ||
<div class="upgrade-content" id="PowerGenerator" style="display:block"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Power Generator</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Security (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Generates electricity for the hideout.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Power Generator (Base)</li> | |||
<li>Security Station (Tier 1)</li> | |||
<li>Vents Systems (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Generates more electricity.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Power Generator (Tier 1)</li> | |||
<li>Vents Systems (Tier 2)</li> | |||
</ul></td> | |||
<div> | <td>MONEY</td> | ||
<td>Generates more electricity.</td> | |||
</tr> | |||
<tr> | |||
<td colspan="4">Note: The generator needs Dry Fuel to operate.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Storage"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Storage</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Provides a physical and virtual inventory to store items within your hideout.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Stash (Base)</li> | |||
<li>Vents Systems (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Provides more storage space.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Stash (Tier 1)</li> | |||
<li>Heating (Tier 1)</li> | |||
<div> | <li>Vents Systems (Tier 2)</li> | ||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Provides even more storage space.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Stash (Tier 2)</li> | |||
<li>Heating (Tier 2)</li> | |||
<li>Power Generator (Tier 2)</li> | |||
<li>Workbench (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Provides the maximum storage space.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Vents"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Vents System</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<div> | <td>Base</td> | ||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Cooling airflow that clears out some of your musk.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Vents Systems (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Cooling airflow that clears out most of your musk.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Vents Systems (Tier 1)</li> | |||
<li>Power Generator (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Cooling airflow that clears out all of your musk.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Workbench"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Workbench</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
<div> | </tr> | ||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft standard recipes and upgrade components.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Workbench (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft more upgrade components.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Workbench (Tier 1)</li> | |||
<li>Power Generator (Tier 1)</li> | |||
<li>Stash (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft even more upgrade components.</td> | |||
</tr> | |||
<tr> | |||
<td colspan="4">Note: The workbench requires power to craft items.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Lavatory"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Lavatory</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<div> | <tr> | ||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Your personal shitter.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Lavatory (Base)</li> | |||
<li>Vents Systems (Base)</li> | |||
<li>Water Collector (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft more upgrade components.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Lavatory (Tier 1)</li> | |||
<li>Vents Systems (Tier 1)</li> | |||
<li>Water Collector (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft even more upgrade components.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Intelligence"> | |||
<table style="width:50%"> | |||
<div> | <thead> | ||
<tr> | |||
<th colspan="4">Intelligence Center</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Security Station (Tier 1)</li> | |||
<li>Vents Systems (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft upgrade components.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Intelligence Center (Base)</li> | |||
<li>Med Station (Tier 2)</li> | |||
<li>Security Station (Tier 2)</li> | |||
<li>Workbench (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft more upgrade components.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<div> | <li>Intelligence Center (Tier 1)</li> | ||
<li>Power Generator (Tier 2)</li> | |||
<li>Workbench (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft even more upgrade components.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Security"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Security Station</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Make things a bit more secure. </td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Security Station (Base)</li> | |||
<div> | <li>Lighting (Base)</li> | ||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Make things a lot more secure.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Security Station (Tier 1)</li> | |||
<li>Lighting (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Install cameras you can monitor on your phone.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Water"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Water Collector</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Security Station (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Refill your water bottles.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Water Collector (Base)</li> | |||
<li>Workbench (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Collect more water.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Water Collector (Tier 1)</li> | |||
<li>Heating (Tier 2)</li> | |||
<li>Power Generator (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Collect and heat water.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Heating"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Heating</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Make it warmer in here.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Heating (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Make it hot in here.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Heating (Tier 1)</li> | |||
<li>Power Generator (Tier 1)</li> | |||
<li>Workbench (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>It's too fucking hot. </td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Library"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Library</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Rest Space</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Books.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Library (Base)</li> | |||
<li>Lighting (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>More books.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Library (Tier 1)</li> | |||
<li>Power Generator (Tier 2)</li> | |||
<li>Stash (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Nerd.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="AirFilter"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Air Filter</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<div> | <td style="width:40%">Requirements</td> | ||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Power Generator (Tier 2)</li> | |||
<li>Vents Systems (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Fresh air helps you craft faster.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Solar"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Solar Power</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Power Generator (Tier 2)</li> | |||
<li>Workbench (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>We love green energy. Solar Power reduces your Dry Fuel consumption. </td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Shooting"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Shooting Range</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Lighting (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Just for you Tariq.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Rest"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Rest Space</th> | |||
< | </tr> | ||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Heating (Tier 1)</li> | |||
<li>Vents Systsmes (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Cosy. Gradual health regeneration.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Lighting"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Lighting</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Power Generator (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Let there be light.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Lighting (Base)</li> | |||
<li>Power Generator (Tier 1)</li> | |||
<li>Workbench (Base)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Let there be more light.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Brew"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Home Brew Kit</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
</ | <td style="width:5%">Tier</td> | ||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Water Collector (Tier 2)</li> | |||
<li>Workbench (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Booze generator. Distill moonshine at home.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Computer"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Computer</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Rest Space</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Install a computer set-up in your hideout. Maybe browse the dark web.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="MedStation"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Med Station</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>?</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft better medical supplies.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Med Station (Base)</li> | |||
<li>Power Generator (Tier 1)</li> | |||
<li>Lavatory (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Craft even better medical supplies.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
<div class="upgrade-content" id="Bitcoin"> | |||
<table style="width:50%"> | |||
<thead> | |||
<tr> | |||
<th colspan="4">Bitcoin Farm</th> | |||
</tr> | |||
</thead> | |||
<tbody> | |||
<tr> | |||
<td style="width:5%">Tier</td> | |||
<td style="width:40%">Requirements</td> | |||
<td style="width:10%">Cost</td> | |||
<td style="width:45%">Function</td> | |||
</tr> | |||
<tr> | |||
<td>Base</td> | |||
<td><ul> | |||
<li>Intelligence Center (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Your first mining rack.</td> | |||
</tr> | |||
<tr> | |||
<td>1</td> | |||
<td><ul> | |||
<li>Bitcoin Farm (Base)</li> | |||
<li>Power Generator (Tier 2)</li> | |||
<li>Lavatory (Tier 1)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>Space for more GPUs.</td> | |||
</tr> | |||
<tr> | |||
<td>2</td> | |||
<td><ul> | |||
<li>Bitcoin Farm (Tier 1)</li> | |||
<li>Solar Power</li> | |||
<li>Water Collector (Tier 2)</li> | |||
</ul></td> | |||
<td>MONEY</td> | |||
<td>HODL TO THE MOON BRO</td> | |||
</tr> | |||
<tr> | |||
<td colspan="4">Note: You must put GPUs in the racks to start mining.</td> | |||
</tr> | |||
</tbody> | |||
</table> | |||
</div> | |||
</span> | |||
</section> | |||
</html> | |||
===Upgrade Requirement Flowchart=== | ===Upgrade Requirement Flowchart=== |
Latest revision as of 21:18, 21 May 2024
Player Hideouts
Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout".
The player hideout should not be confused with gang hideouts or warehouses.
The entry-level basic Hideout can be purchased at Rebel by approaching the bunker marked "Player Hideout Entrance" on the map. Using your Windows key at this bunker will give you the option to "Buy Hideout" which will take funds from your bank and provide you with a player hideout. The purchase value will be included in your net worth.
Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades.
Lab Raids
Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation.
Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.
Hideout Upgrades
Upgrading the hideout unlocks new functions:
Power Generator | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Generates electricity for the hideout. |
1 |
|
MONEY | Generates more electricity. |
2 |
|
MONEY | Generates more electricity. |
Note: The generator needs Dry Fuel to operate. |
Storage | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Provides a physical and virtual inventory to store items within your hideout. |
1 |
|
MONEY | Provides more storage space. |
2 |
|
MONEY | Provides even more storage space. |
2 |
|
MONEY | Provides the maximum storage space. |
Vents System | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Cooling airflow that clears out some of your musk. |
1 |
|
MONEY | Cooling airflow that clears out most of your musk. |
2 |
|
MONEY | Cooling airflow that clears out all of your musk. |
Workbench | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Craft standard recipes and upgrade components. |
1 |
|
MONEY | Craft more upgrade components. |
2 |
|
MONEY | Craft even more upgrade components. |
Note: The workbench requires power to craft items. |
Lavatory | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Your personal shitter. |
1 |
|
MONEY | Craft more upgrade components. |
2 |
|
MONEY | Craft even more upgrade components. |
Intelligence Center | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Craft upgrade components. |
1 |
|
MONEY | Craft more upgrade components. |
2 |
|
MONEY | Craft even more upgrade components. |
Security Station | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Make things a bit more secure. |
1 |
|
MONEY | Make things a lot more secure. |
2 |
|
MONEY | Install cameras you can monitor on your phone. |
Water Collector | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Refill your water bottles. |
1 |
|
MONEY | Collect more water. |
2 |
|
MONEY | Collect and heat water. |
Heating | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Make it warmer in here. |
1 |
|
MONEY | Make it hot in here. |
2 |
|
MONEY | It's too fucking hot. |
Library | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Books. |
1 |
|
MONEY | More books. |
2 |
|
MONEY | Nerd. |
Air Filter | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Fresh air helps you craft faster. |
Solar Power | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | We love green energy. Solar Power reduces your Dry Fuel consumption. |
Shooting Range | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Just for you Tariq. |
Rest Space | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Cosy. Gradual health regeneration. |
Lighting | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Let there be light. |
1 |
|
MONEY | Let there be more light. |
Home Brew Kit | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Booze generator. Distill moonshine at home. |
Computer | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Install a computer set-up in your hideout. Maybe browse the dark web. |
Med Station | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Craft better medical supplies. |
1 |
|
MONEY | Craft even better medical supplies. |
Bitcoin Farm | |||
---|---|---|---|
Tier | Requirements | Cost | Function |
Base |
|
MONEY | Your first mining rack. |
1 |
|
MONEY | Space for more GPUs. |
2 |
|
MONEY | HODL TO THE MOON BRO |
Note: You must put GPUs in the racks to start mining. |
Upgrade Requirement Flowchart
Toggle Flowchart (appears below).
History
Origins
Hideouts and lab raids were introduced in Kamdan Life V2's 5.5 update; hideout owners may notice that this system was heavily inspired by "Escape from Tarkov". Player hideouts and raids introduced an entirely new avenue for combat and progression. This feature alone saw over 100 items added to the server.
Nutrition Upgrade
Modelled as a small kitchen space, the nutritional centre provided additional food recipes with various bonuses. Nutrion items such as Monster Energy drinks, and Beef Stew were exclusive to hideout crafting. The upgrade was eventually removed to make restaurant businesses more viable.
Credit
Scotty Veitch - Made a flow chart back in 2022 when the update was released.