Player Hideouts: Difference between revisions

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== Player Hideouts ==
<h2> Player Hideouts </h2>
[[File:Hideout_Bunker.jpg|400px|thumb|right|Bunker entrance.]]
[[File:Hideout_Bunker.jpg|400px|thumb|right|Bunker entrance.]]
Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout".  
Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout".  
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Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades.
Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades.


== Lab Raids ==
<h2> Lab Raids </h2>
Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation.
Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation.


Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.
Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.


==Hideout Upgrades==
<h2>Hideout Upgrades</h2>
[[File:Hideout_Upgrade_Location.png|400px|thumb|right|Electrical box for upgrade menu.]]
[[File:Hideout_Upgrade_Location.png|400px|thumb|right|Electrical box for upgrade menu.]]


[[File:Hideout_Fully_Upgraded.jpg|400px|thumb|right|Fully upgraded Hideout]]
[[File:Hideout_Fully_Upgraded.jpg|400px|thumb|right|Fully upgraded Hideout]]
Upgrading the hideout unlocks new functions:  
Upgrading the hideout unlocks new functions:  
 
<html>
 
<section>
<div>
    <div class="upgrade-icon active-icon" id="PowerGenerator">
        <div class="upgrade-icon active-icon" id="PowerGenerator">
<p title="Power Generator" style="font-size:32px">⚡</p>
<p title="Power Generator" style="font-size:32px">⚡</p>
         </div>
         </div>
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<p title="Bitcoin Farm" style="font-size:32px">🪙</p>
<p title="Bitcoin Farm" style="font-size:32px">🪙</p>
         </div>
         </div>
<span>
    <span>
    <div class="upgrade-content" id="PowerGenerator" style="display:block">
        <div class="upgrade-content" id="PowerGenerator" style="display:block">
        <p>
            <table style="width:50%">
{| class="wikitable" style="width:50%"
                <thead>
! colspan=4 | Power Generator
                <tr>
|-
                    <th colspan="4">Power Generator</th>
! scope="col" style="width: 5%;" | Tier
                </tr>
! scope="col" style="width: 40%;" | Requirements
                </thead>
! scope="col" style="width: 10%;" | Cost
                <tbody>
! scope="col" style="width: 45%;" | Function
                <tr>
|-
                    <td style="width:5%">Tier</td>
!Base
                    <td style="width:40%">Requirements</td>
|
                    <td style="width:10%">Cost</td>
* Security
                    <td style="width:45%">Function</td>
| MONEY
                </tr>
| Generates electricity for the hideout.  
                <tr>
|-
                    <td>Base</td>
!1
                    <td><ul>
|
                        <li>Security (Base)</li>
* Power Generator (Base)
                    </ul></td>
* Security Station (Tier 1)
                    <td>MONEY</td>
* Vents System (Tier 1)
                    <td>Generates electricity for the hideout.</td>
| MONEY
                </tr>
| Generates more electricity.  
                <tr>
|-
                    <td>1</td>
!2
                    <td><ul>
|
                        <li>Power Generator (Base)</li>
* Power Generator (Tier 1)
                        <li>Security Station (Tier 1)</li>
* Vents Systems (Tier 2)
                        <li>Vents Systems (Tier 1)</li>
| MONEY
                    </ul></td>
| Generates even more electricity.  
                    <td>MONEY</td>
|-
                    <td>Generates more electricity.</td>
! colspan=4 | <font color="#ab0009">Note:</font> The generator needs Dry Fuel to operate.  
                </tr>
|}
                <tr>
</p>
                    <td>2</td>
    </div>
                    <td><ul>
 
                        <li>Power Generator (Tier 1)</li>
    <div class="upgrade-content" id="Storage">
                        <li>Vents Systems (Tier 2)</li>
        <p>
                    </ul></td>
{| class="wikitable" style="width:50%"
                    <td>MONEY</td>
! colspan=4 | Stash
                    <td>Generates more electricity.</td>
|-
                </tr>
! scope="col" style="width: 5%;" | Tier
                <tr>
! scope="col" style="width: 40%;" | Requirements
                    <td colspan="4">Note: The generator needs Dry Fuel to operate.</td>
! scope="col" style="width: 10%;" | Cost
                </tr>
! scope="col" style="width: 45%;" | Function
                </tbody>
|-
            </table>
!Base
        </div>
|
        <div class="upgrade-content" id="Storage">
* ?
            <table style="width:50%">
| MONEY
                <thead>
| Provides a physical and virtual inventory to store items within your hideout.
                <tr>
|-
                    <th colspan="4">Storage</th>
!1
                </tr>
|
                </thead>
* Stash (Base)
                <tbody>
* Vents Systems (Base)
                <tr>
| MONEY
                    <td style="width:5%">Tier</td>
| Provides more storage space.
                    <td style="width:40%">Requirements</td>
|-
                    <td style="width:10%">Cost</td>
!2
                    <td style="width:45%">Function</td>
|
                </tr>
* Stash (Tier 1)
                <tr>
* Heating (Tier 1)
                    <td>Base</td>
* Vents Systems (Tier 1)
                    <td><ul>
| MONEY
                        <li>?</li>
| Provides even more storage space.  
                    </ul></td>
|-
                    <td>MONEY</td>
!3
                    <td>Provides a physical and virtual inventory to store items within your hideout.</td>
|
                </tr>
* Stash (Tier 2)
                <tr>
* Heating (Tier 2)
                    <td>1</td>
* Power Generator (Tier 2)
                    <td><ul>
* Workbench (Tier 2)
                        <li>Stash (Base)</li>
| MONEY
                        <li>Vents Systems (Base)</li>
| Provides maxiumum storage space.  
                    </ul></td>
|-
                    <td>MONEY</td>
|}
                    <td>Provides more storage space.</td>
</p>
                </tr>
    </div>
                <tr>
 
                    <td>2</td>
    <div class="upgrade-content" id="Vents">
                    <td><ul>
        <p>
                        <li>Stash (Tier 1)</li>
{| class="wikitable" style="width:50%"
                        <li>Heating (Tier 1)</li>
! colspan=4 | Vents Systems
                        <li>Vents Systems (Tier 2)</li>
|-
                    </ul></td>
! scope="col" style="width: 5%;" | Tier
                    <td>MONEY</td>
! scope="col" style="width: 40%;" | Requirements
                    <td>Provides even more storage space.</td>
! scope="col" style="width: 10%;" | Cost
                </tr>
! scope="col" style="width: 45%;" | Function
                <tr>
|-
                    <td>2</td>
!Base
                    <td><ul>
|
                        <li>Stash (Tier 2)</li>
* ?
                        <li>Heating (Tier 2)</li>
| MONEY
                        <li>Power Generator (Tier 2)</li>
| Cooling airflow that clears out some of your musk.  
                        <li>Workbench (Tier 2)</li>
|-
                    </ul></td>
!1
                    <td>MONEY</td>
|
                    <td>Provides the maximum storage space.</td>
* Vents Systems (Base)
                </tr>
| MONEY
                </tbody>
| Cooling airflow that clears out most of your musk.
            </table>
|-
        </div>
!2
        <div class="upgrade-content" id="Vents">
|
            <table style="width:50%">
* Vents Systems (Tier 1)
                <thead>
* Power Generator (Tier 1)
                <tr>
| MONEY
                    <th colspan="4">Vents System</th>
| Cooling airflow that clears out all of your musk.
                </tr>
|-
                </thead>
|}
                <tbody>
</p>
                <tr>
    </div>
                    <td style="width:5%">Tier</td>
                    <td style="width:40%">Requirements</td>
    <div class="upgrade-content" id="Workbench">
                    <td style="width:10%">Cost</td>
        <p>
                    <td style="width:45%">Function</td>
{| class="wikitable" style="width:50%"
                </tr>
! colspan=4 | Workbench
                <tr>
|-
                    <td>Base</td>
! scope="col" style="width: 5%;" | Tier
                    <td><ul>
! scope="col" style="width: 40%;" | Requirements
                        <li>?</li>
! scope="col" style="width: 10%;" | Cost
                    </ul></td>
! scope="col" style="width: 45%;" | Function
                    <td>MONEY</td>
|-
                    <td>Cooling airflow that clears out some of your musk.</td>
!Base
                </tr>
|
                <tr>
* ?
                    <td>1</td>
| MONEY
                    <td><ul>
|
                        <li>Vents Systems (Base)</li>
* Craft standard recipes.
                    </ul></td>
* Craft upgrade components.  
                    <td>MONEY</td>
|-
                    <td>Cooling airflow that clears out most of your musk.</td>
!1
                </tr>
|
                <tr>
* Workbench (Base)
                    <td>2</td>
| MONEY
                    <td><ul>
|
                        <li>Vents Systems (Tier 1)</li>
* Craft more upgrade components.
                        <li>Power Generator (Tier 1)</li>
|-
                    </ul></td>
!2
                    <td>MONEY</td>
|
                    <td>Cooling airflow that clears out all of your musk.</td>
* Workbench (Tier 1)
                </tr>
* Power Generator (Tier 1)
                </tbody>
* Stash (Tier 1)  
            </table>
| MONEY
        </div>
|
        <div class="upgrade-content" id="Workbench">
* Craft more upgrade components.
            <table style="width:50%">
|-
                <thead>
! colspan=4 | <font color="#ab0009">Note:</font> The workbench requires power to craft items.  
                <tr>
|}
                    <th colspan="4">Workbench</th>
</p>
                </tr>
    </div>
                </thead>
 
                <tbody>
    <div class="upgrade-content" id="Lavatory">
                <tr>
        <p>
                    <td style="width:5%">Tier</td>
{| class="wikitable" style="width:50%"
                    <td style="width:40%">Requirements</td>
! colspan=4 | Lavatory
                    <td style="width:10%">Cost</td>
|-
                    <td style="width:45%">Function</td>
! scope="col" style="width: 5%;" | Tier
                </tr>
! scope="col" style="width: 40%;" | Requirements
                <tr>
! scope="col" style="width: 10%;" | Cost
                    <td>Base</td>
! scope="col" style="width: 45%;" | Function
                    <td><ul>
|-
                        <li>?</li>
!Base
                    </ul></td>
|
                    <td>MONEY</td>
* ?
                    <td>Craft standard recipes and upgrade components.</td>
| MONEY
                </tr>
|
                <tr>
* Your personal shitter.  
                    <td>1</td>
* Craft upgrade components.
                    <td><ul>
|-
                        <li>Workbench (Base)</li>
!1
                    </ul></td>
|
                    <td>MONEY</td>
* Lavatory (Base)
                    <td>Craft more upgrade components.</td>
* Vents Systems (Base)
                </tr>
* Water Collector (Base)
                <tr>
| MONEY
                    <td>2</td>
|
                    <td><ul>
* Craft more upgrade components.
                        <li>Workbench (Tier 1)</li>
|-
                        <li>Power Generator (Tier 1)</li>
!2
                        <li>Stash (Tier 1)</li>
|
                    </ul></td>
* Lavatory (Tier 1)
                    <td>MONEY</td>
* Vents Systems (Tier 1)
                    <td>Craft even more upgrade components.</td>
* Water Collector (Tier 1)  
                </tr>
| MONEY
                <tr>
|
                    <td colspan="4">Note: The workbench requires power to craft items.</td>
* Craft even more upgrade components.
                </tr>
|-
                </tbody>
|}
            </table>
</p>
        </div>
    </div>
        <div class="upgrade-content" id="Lavatory">
 
            <table style="width:50%">
    <div class="upgrade-content" id="Intelligence">
                <thead>
        <p>
                <tr>
{| class="wikitable" style="width:50%"
                    <th colspan="4">Lavatory</th>
! colspan=4 | Intelligence Center
                </tr>
|-
                </thead>
! scope="col" style="width: 5%;" | Tier
                <tbody>
! scope="col" style="width: 40%;" | Requirements
                <tr>
! scope="col" style="width: 10%;" | Cost
                    <td style="width:5%">Tier</td>
! scope="col" style="width: 45%;" | Function
                    <td style="width:40%">Requirements</td>
|-
                    <td style="width:10%">Cost</td>
!Base
                    <td style="width:45%">Function</td>
|
                </tr>
* Security Station (Tier 1)
                <tr>
* Vents Systems (Tier 1)
                    <td>Base</td>
| MONEY
                    <td><ul>
| Craft upgrade components.
                        <li>?</li>
|-
                    </ul></td>
!1
                    <td>MONEY</td>
|
                    <td>Your personal shitter.</td>
* Intelligence Center (Base)
                </tr>
* Med Station (Tier 2)
                <tr>
* Security Station (Tier 2)
                    <td>1</td>
* Workbench (Tier 1)
                    <td><ul>
| MONEY
                        <li>Lavatory (Base)</li>
|Craft more upgrade components.
                        <li>Vents Systems (Base)</li>
|-
                        <li>Water Collector (Base)</li>
!2
                    </ul></td>
|
                    <td>MONEY</td>
* Intelligence Center (Tier 1)
                    <td>Craft more upgrade components.</td>
* Power Generator (Tier 2)
                </tr>
* Workbench (Tier 2)
                <tr>
| MONEY
                    <td>2</td>
| Craft even more upgrade components.
                    <td><ul>
|-
                        <li>Lavatory (Tier 1)</li>
|}
                        <li>Vents Systems (Tier 1)</li>
</p>
                        <li>Water Collector (Tier 1)</li>
    </div>
                    </ul></td>
 
                    <td>MONEY</td>
    <div class="upgrade-content" id="Security">
                    <td>Craft even more upgrade components.</td>
        <p>
                </tr>
{| class="wikitable" style="width:50%"
                </tbody>
! colspan=4 | Security Station
            </table>
|-
        </div>
! scope="col" style="width: 5%;" | Tier
        <div class="upgrade-content" id="Intelligence">
! scope="col" style="width: 40%;" | Requirements
            <table style="width:50%">
! scope="col" style="width: 10%;" | Cost
                <thead>
! scope="col" style="width: 45%;" | Function
                <tr>
|-
                    <th colspan="4">Intelligence Center</th>
!Base
                </tr>
|
                </thead>
* ?
                <tbody>
| MONEY
                <tr>
| Make things a bit more secure.  
                    <td style="width:5%">Tier</td>
|-
                    <td style="width:40%">Requirements</td>
!1
                    <td style="width:10%">Cost</td>
|
                    <td style="width:45%">Function</td>
* Security Station (Base)
                </tr>
* Lighting (Base)
                <tr>
| MONEY
                    <td>Base</td>
| Make things a lot more secure.  
                    <td><ul>
|-
                        <li>Security Station (Tier 1)</li>
!2
                        <li>Vents Systems (Tier 1)</li>
|
                    </ul></td>
* Security Station (Tier 1)
                    <td>MONEY</td>
* Lighting (Tier 1)
                    <td>Craft upgrade components.</td>
| MONEY
                </tr>
| Install cameras you can monitor on your phone.  
                <tr>
|-
                    <td>1</td>
|}
                    <td><ul>
</p>
                        <li>Intelligence Center (Base)</li>
    </div>
                        <li>Med Station (Tier 2)</li>
                        <li>Security Station (Tier 2)</li>
    <div class="upgrade-content" id="Water">
                        <li>Workbench (Tier 1)</li>
        <p>
                    </ul></td>
{| class="wikitable" style="width:50%"
                    <td>MONEY</td>
! colspan=4 | Water Collector
                    <td>Craft more upgrade components.</td>
|-
                </tr>
! scope="col" style="width: 5%;" | Tier
                <tr>
! scope="col" style="width: 40%;" | Requirements
                    <td>2</td>
! scope="col" style="width: 10%;" | Cost
                    <td><ul>
! scope="col" style="width: 45%;" | Function
                        <li>Intelligence Center (Tier 1)</li>
|-
                        <li>Power Generator (Tier 2)</li>
!Base
                        <li>Workbench (Tier 2)</li>
|
                    </ul></td>
* Security Station (Base)
                    <td>MONEY</td>
| MONEY
                    <td>Craft even more upgrade components.</td>
| Refill your water bottles.  
                </tr>
|-
                </tbody>
!1
            </table>
|
        </div>
* Water Collector (Base)
        <div class="upgrade-content" id="Security">
* Workbench (Tier 1)
            <table style="width:50%">
| MONEY
                <thead>
| Collect more water.
                <tr>
|-
                    <th colspan="4">Security Station</th>
!2
                </tr>
|
                </thead>
* Water Collector (Tier 1)
                <tbody>
* Heating (Tier 2)
                <tr>
* Power Generator (Tier 2)  
                    <td style="width:5%">Tier</td>
| MONEY
                    <td style="width:40%">Requirements</td>
| Collect and heat water.
                    <td style="width:10%">Cost</td>
|-
                    <td style="width:45%">Function</td>
|}
                </tr>
</p>
                <tr>
    </div>
                    <td>Base</td>
                    <td><ul>
    <div class="upgrade-content" id="Heating">
                        <li>?</li>
        <p>
                    </ul></td>
{| class="wikitable" style="width:50%"
                    <td>MONEY</td>
! colspan=4 | Heating
                    <td>Make things a bit more secure. </td>
|-
                </tr>
! scope="col" style="width: 5%;" | Tier
                <tr>
! scope="col" style="width: 40%;" | Requirements
                    <td>1</td>
! scope="col" style="width: 10%;" | Cost
                    <td><ul>
! scope="col" style="width: 45%;" | Function
                        <li>Security Station (Base)</li>
|-
                        <li>Lighting (Base)</li>
!Base
                    </ul></td>
|
                    <td>MONEY</td>
* ?
                    <td>Make things a lot more secure.</td>
| MONEY
                </tr>
| Make it warmer in here.
                <tr>
|-
                    <td>2</td>
!1
                    <td><ul>
|
                        <li>Security Station (Tier 1)</li>
* Heating (Base)
                        <li>Lighting (Tier 1)</li>
| MONEY
                    </ul></td>
| Make it hot in here.  
                    <td>MONEY</td>
|-
                    <td>Install cameras you can monitor on your phone.</td>
!2
                </tr>
|
                </tbody>
* Heating (Tier 1)
            </table>
* Power Generator (Tier 1)  
        </div>
* Workbench (Tier 1)
        <div class="upgrade-content" id="Water">
| MONEY
            <table style="width:50%">
| It's too fucking hot.  
                <thead>
|-
                <tr>
|}
                    <th colspan="4">Water Collector</th>
</p>
                </tr>
    </div>
                </thead>
 
                <tbody>
    <div class="upgrade-content" id="Library">
                <tr>
        <p>
                    <td style="width:5%">Tier</td>
{| class="wikitable" style="width:50%"
                    <td style="width:40%">Requirements</td>
! colspan=4 | Library
                    <td style="width:10%">Cost</td>
|-
                    <td style="width:45%">Function</td>
! scope="col" style="width: 5%;" | Tier
                </tr>
! scope="col" style="width: 40%;" | Requirements
                <tr>
! scope="col" style="width: 10%;" | Cost
                    <td>Base</td>
! scope="col" style="width: 45%;" | Function
                    <td><ul>
|-
                        <li>Security Station (Base)</li>
!Base
                    </ul></td>
|
                    <td>MONEY</td>
* Rest Space
                    <td>Refill your water bottles.</td>
| MONEY
                </tr>
| Books.  
                <tr>
|-
                    <td>1</td>
!1
                    <td><ul>
|
                        <li>Water Collector (Base)</li>
* Library (Base)
                        <li>Workbench (Tier 1)</li>
* Lighting (Tier 1)
                    </ul></td>
| MONEY
                    <td>MONEY</td>
| More books.  
                    <td>Collect more water.</td>
|-
                </tr>
!2
                <tr>
|
                    <td>2</td>
* Library (Tier 1)
                    <td><ul>
* Power Generator (Tier 2)  
                        <li>Water Collector (Tier 1)</li>
* Stash (Tier 2)
                        <li>Heating (Tier 2)</li>
| MONEY
                        <li>Power Generator (Tier 2)</li>
| Nerd.  
                    </ul></td>
|-
                    <td>MONEY</td>
|}
                    <td>Collect and heat water.</td>
</p>
                </tr>
    </div>
                </tbody>
 
            </table>
    <div class="upgrade-content" id="AirFilter">
        </div>
        <p>
        <div class="upgrade-content" id="Heating">
{| class="wikitable" style="width:50%"
            <table style="width:50%">
! colspan=4 | Air Filter
                <thead>
|-
                <tr>
! scope="col" style="width: 5%;" | Tier
                    <th colspan="4">Heating</th>
! scope="col" style="width: 40%;" | Requirements
                </tr>
! scope="col" style="width: 10%;" | Cost
                </thead>
! scope="col" style="width: 45%;" | Function
                <tbody>
|-
                <tr>
!Base
                    <td style="width:5%">Tier</td>
|
                    <td style="width:40%">Requirements</td>
* Power Generator (Tier 2)
                    <td style="width:10%">Cost</td>
* Vents Systems (Tier 2)
                    <td style="width:45%">Function</td>
| MONEY
                </tr>
| Fresh air helps you craft faster.  
                <tr>
|-
                    <td>Base</td>
|}
                    <td><ul>
</p>
                        <li>?</li>
    </div>
                    </ul></td>
                    <td>MONEY</td>
    <div class="upgrade-content" id="Solar">
                    <td>Make it warmer in here.</td>
        <p>
                </tr>
{| class="wikitable" style="width:50%"
                <tr>
! colspan=4 | Solar Power
                    <td>1</td>
|-
                    <td><ul>
! scope="col" style="width: 5%;" | Tier
                        <li>Heating (Base)</li>
! scope="col" style="width: 40%;" | Requirements
                    </ul></td>
! scope="col" style="width: 10%;" | Cost
                    <td>MONEY</td>
! scope="col" style="width: 45%;" | Function
                    <td>Make it hot in here.</td>
|-
                </tr>
!Base
                <tr>
|
                    <td>2</td>
* Power Generator (Tier 2)
                    <td><ul>
* Workbench (Tier 2)
                        <li>Heating (Tier 1)</li>
| MONEY
                        <li>Power Generator (Tier 1)</li>
| We love green energy. Solar Power reduces your Dry Fuel consumption.  
                        <li>Workbench (Tier 1)</li>
|-
                    </ul></td>
|}
                    <td>MONEY</td>
</p>
                    <td>It's too fucking hot. </td>
    </div>
                </tr>
                </tbody>
<div>
            </table>
    <div class="upgrade-content" id="Shooting">
        </div>
        <p>
        <div class="upgrade-content" id="Library">
{| class="wikitable" style="width:50%"
            <table style="width:50%">
! colspan=4 | Shooting Range
                <thead>
|-
                <tr>
! scope="col" style="width: 5%;" | Tier
                    <th colspan="4">Library</th>
! scope="col" style="width: 40%;" | Requirements
                </tr>
! scope="col" style="width: 10%;" | Cost
                </thead>
! scope="col" style="width: 45%;" | Function
                <tbody>
|-
                <tr>
!Base
                    <td style="width:5%">Tier</td>
|
                    <td style="width:40%">Requirements</td>
* Lighting (Tier 1)
                    <td style="width:10%">Cost</td>
| MONEY
                    <td style="width:45%">Function</td>
| Something about Tariq?
                </tr>
|-
                <tr>
|}
                    <td>Base</td>
</p>
                    <td><ul>
    </div>
                        <li>Rest Space</li>
                    </ul></td>
    <div class="upgrade-content" id="Rest">
                    <td>MONEY</td>
        <p>
                    <td>Books.</td>
{| class="wikitable" style="width:50%"
                </tr>
! colspan=4 | Rest Space
                <tr>
|-
                    <td>1</td>
! scope="col" style="width: 5%;" | Tier
                    <td><ul>
! scope="col" style="width: 40%;" | Requirements
                        <li>Library (Base)</li>
! scope="col" style="width: 10%;" | Cost
                        <li>Lighting (Tier 1)</li>
! scope="col" style="width: 45%;" | Function
                    </ul></td>
|-
                    <td>MONEY</td>
!Base
                    <td>More books.</td>
|
                </tr>
* Heating (Tier 1)  
                <tr>
* Vents Systems (Base)
                    <td>2</td>
| MONEY
                    <td><ul>
| Cozy. Gradual health regeneration.  
                        <li>Library (Tier 1)</li>
|-
                        <li>Power Generator (Tier 2)</li>
|}
                        <li>Stash (Tier 2)</li>
</p>
                    </ul></td>
    </div>
                    <td>MONEY</td>
                    <td>Nerd.</td>
    <div class="upgrade-content" id="Lighting">
                </tr>
        <p>
                </tbody>
{| class="wikitable" style="width:50%"
            </table>
! colspan=4 | Lighting
        </div>
|-
        <div class="upgrade-content" id="AirFilter">
! scope="col" style="width: 5%;" | Tier
            <table style="width:50%">
! scope="col" style="width: 40%;" | Requirements
                <thead>
! scope="col" style="width: 10%;" | Cost
                <tr>
! scope="col" style="width: 45%;" | Function
                    <th colspan="4">Air Filter</th>
|-
                </tr>
!Base
                </thead>
|
                <tbody>
* Power Generator (Base)
                <tr>
| MONEY
                    <td style="width:5%">Tier</td>
| Let there be light.
                    <td style="width:40%">Requirements</td>
|-
                    <td style="width:10%">Cost</td>
!1
                    <td style="width:45%">Function</td>
|
                </tr>
* Lighting (Base)
                <tr>
* Power Generator (Tier 1)
                    <td>Base</td>
* Workbench (Base)
                    <td><ul>
| MONEY
                        <li>Power Generator (Tier 2)</li>
| Let there be more light.  
                        <li>Vents Systems (Tier 2)</li>
|-
                    </ul></td>
|}
                    <td>MONEY</td>
</p>
                    <td>Fresh air helps you craft faster.</td>
    </div>
                </tr>
                </tbody>
    <div class="upgrade-content" id="Brew">
            </table>
        <p>
        </div>
{| class="wikitable" style="width:50%"
        <div class="upgrade-content" id="Solar">
! colspan=4 | Home Brew Kit
            <table style="width:50%">
|-
                <thead>
! scope="col" style="width: 5%;" | Tier
                <tr>
! scope="col" style="width: 40%;" | Requirements
                    <th colspan="4">Solar Power</th>
! scope="col" style="width: 10%;" | Cost
                </tr>
! scope="col" style="width: 45%;" | Function
                </thead>
|-
                <tbody>
!Base
                <tr>
|
                    <td style="width:5%">Tier</td>
* Water Collector (Tier 2)
                    <td style="width:40%">Requirements</td>
* Workbench (Tier 2)
                    <td style="width:10%">Cost</td>
| MONEY
                    <td style="width:45%">Function</td>
| Booze generator. Distill moonshine at home.  
                </tr>
|-
                <tr>
|}
                    <td>Base</td>
</p>
                    <td><ul>
    </div>
                        <li>Power Generator (Tier 2)</li>
 
                        <li>Workbench (Tier 2)</li>
    <div class="upgrade-content" id="Computer">
                    </ul></td>
        <p>
                    <td>MONEY</td>
{| class="wikitable" style="width:50%"
                    <td>We love green energy. Solar Power reduces your Dry Fuel consumption. </td>
! colspan=4 | Computer
                </tr>
|-
                </tbody>
! scope="col" style="width: 5%;" | Tier
            </table>
! scope="col" style="width: 40%;" | Requirements
        </div>
! scope="col" style="width: 10%;" | Cost
        <div class="upgrade-content" id="Shooting">
! scope="col" style="width: 45%;" | Function
            <table style="width:50%">
|-
                <thead>
!Base
                <tr>
|
                    <th colspan="4">Shooting Range</th>
* Rest Space
                </tr>
| MONEY
                </thead>
| Browse the dark web. 
                <tbody>
|-
                <tr>
|}
                    <td style="width:5%">Tier</td>
</p>
                    <td style="width:40%">Requirements</td>
    </div>
                    <td style="width:10%">Cost</td>
 
                    <td style="width:45%">Function</td>
    <div class="upgrade-content" id="MedStation">
                </tr>
        <p>
                <tr>
{| class="wikitable" style="width:50%"
                    <td>Base</td>
! colspan=4 | Med Station
                    <td><ul>
|-
                        <li>Lighting (Tier 1)</li>
! scope="col" style="width: 5%;" | Tier
                    </ul></td>
! scope="col" style="width: 40%;" | Requirements
                    <td>MONEY</td>
! scope="col" style="width: 10%;" | Cost
                    <td>Just for you Tariq.</td>
! scope="col" style="width: 45%;" | Function
                </tr>
|-
                </tbody>
!Base
            </table>
|
        </div>
* ?
        <div class="upgrade-content" id="Rest">
| MONEY
            <table style="width:50%">
| Craft better medical supplies.  
                <thead>
|-
                <tr>
!1
                    <th colspan="4">Rest Space</th>
|
                </tr>
* Med Station (Base)
                </thead>
* Power Generator (Tier 1)
                <tbody>
* Lavatory (Tier 1)
                <tr>
| MONEY
                    <td style="width:5%">Tier</td>
| Craft even better medical supplies.
                    <td style="width:40%">Requirements</td>
|-
                    <td style="width:10%">Cost</td>
|}
                    <td style="width:45%">Function</td>
</p>
                </tr>
    </div>
                <tr>
                    <td>Base</td>
    <div class="upgrade-content" id="Bitcoin">
                    <td><ul>
        <p>
                        <li>Heating (Tier 1)</li>
{| class="wikitable" style="width:50%"
                        <li>Vents Systsmes (Base)</li>
! colspan=4 | Bitcoin Farm
                    </ul></td>
|-
                    <td>MONEY</td>
! scope="col" style="width: 5%;" | Tier
                    <td>Cosy. Gradual health regeneration.</td>
! scope="col" style="width: 40%;" | Requirements
                </tr>
! scope="col" style="width: 10%;" | Cost
                </tbody>
! scope="col" style="width: 45%;" | Function
            </table>
|-
        </div>
!Base
        <div class="upgrade-content" id="Lighting">
|
            <table style="width:50%">
* Intelligence Center (Tier 1)
                <thead>
| MONEY
                <tr>
| Your first mining rack.  
                    <th colspan="4">Lighting</th>
|-
                </tr>
!1
                </thead>
|
                <tbody>
* Bitcoin Farm (Base)
                <tr>
* Power Generator (Tier 2)
                    <td style="width:5%">Tier</td>
| MONEY
                    <td style="width:40%">Requirements</td>
| Space for more GPUs.
                    <td style="width:10%">Cost</td>
|-
                    <td style="width:45%">Function</td>
!2
                </tr>
|
                <tr>
* Bitcoin Farm (Tier 1)
                    <td>Base</td>
* Solar Power
                    <td><ul>
* Water Collector (Tier 2)
                        <li>Power Generator (Base)</li>
| MONEY
                    </ul></td>
| TO THE MOON BRO
                    <td>MONEY</td>
|-
                    <td>Let there be light.</td>
! colspan=4 | <font color="#ab0009">Note:</font> You must put GPUs in the racks to start mining. 
                </tr>
|}
                <tr>
</p>
                    <td>1</td>
    </div>
                    <td><ul>
</span>
                        <li>Lighting (Base)</li>
</div>
                        <li>Power Generator (Tier 1)</li>
                        <li>Workbench (Base)</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Let there be more light.</td>
                </tr>
                </tbody>
            </table>
        </div>
        <div class="upgrade-content" id="Brew">
            <table style="width:50%">
                <thead>
                <tr>
                    <th colspan="4">Home Brew Kit</th>
                </tr>
                </thead>
                <tbody>
                <tr>
                    <td style="width:5%">Tier</td>
                    <td style="width:40%">Requirements</td>
                    <td style="width:10%">Cost</td>
                    <td style="width:45%">Function</td>
                </tr>
                <tr>
                    <td>Base</td>
                    <td><ul>
                        <li>Water Collector (Tier 2)</li>
                        <li>Workbench (Tier 2)</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Booze generator. Distill moonshine at home.</td>
                </tr>
                </tbody>
            </table>
        </div>
        <div class="upgrade-content" id="Computer">
            <table style="width:50%">
                <thead>
                <tr>
                    <th colspan="4">Computer</th>
                </tr>
                </thead>
                <tbody>
                <tr>
                    <td style="width:5%">Tier</td>
                    <td style="width:40%">Requirements</td>
                    <td style="width:10%">Cost</td>
                    <td style="width:45%">Function</td>
                </tr>
                <tr>
                    <td>Base</td>
                    <td><ul>
                        <li>Rest Space</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Install a computer set-up in your hideout. Maybe browse the dark web.</td>
                </tr>
                </tbody>
            </table>
        </div>
        <div class="upgrade-content" id="MedStation">
            <table style="width:50%">
                <thead>
                <tr>
                    <th colspan="4">Med Station</th>
                </tr>
                </thead>
                <tbody>
                <tr>
                    <td style="width:5%">Tier</td>
                    <td style="width:40%">Requirements</td>
                    <td style="width:10%">Cost</td>
                    <td style="width:45%">Function</td>
                </tr>
                <tr>
                    <td>Base</td>
                    <td><ul>
                        <li>?</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Craft better medical supplies.</td>
                </tr>
                <tr>
                    <td>1</td>
                    <td><ul>
                        <li>Med Station (Base)</li>
                        <li>Power Generator (Tier 1)</li>
                        <li>Lavatory (Tier 1)</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Craft even better medical supplies.</td>
                </tr>
                </tbody>
            </table>
        </div>
        <div class="upgrade-content" id="Bitcoin">
            <table style="width:50%">
                <thead>
                <tr>
                    <th colspan="4">Bitcoin Farm</th>
                </tr>
                </thead>
                <tbody>
                <tr>
                    <td style="width:5%">Tier</td>
                    <td style="width:40%">Requirements</td>
                    <td style="width:10%">Cost</td>
                    <td style="width:45%">Function</td>
                </tr>
                <tr>
                    <td>Base</td>
                    <td><ul>
                        <li>Intelligence Center (Tier 1)</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Your first mining rack.</td>
                </tr>
                <tr>
                    <td>1</td>
                    <td><ul>
                        <li>Bitcoin Farm (Base)</li>
                        <li>Power Generator (Tier 2)</li>
                        <li>Lavatory (Tier 1)</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>Space for more GPUs.</td>
                </tr>
                <tr>
                    <td>2</td>
                    <td><ul>
                        <li>Bitcoin Farm (Tier 1)</li>
                        <li>Solar Power</li>
                        <li>Water Collector (Tier 2)</li>
                    </ul></td>
                    <td>MONEY</td>
                    <td>HODL TO THE MOON BRO</td>
                </tr>
                <tr>
                    <td colspan="4">Note: You must put GPUs in the racks to start mining.</td>
                </tr>
                </tbody>
            </table>
        </div>
    </span>
</section>
</html>


===Upgrade Requirement Flowchart===
===Upgrade Requirement Flowchart===

Latest revision as of 21:18, 21 May 2024

Player Hideouts

Bunker entrance.

Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout".

The player hideout should not be confused with gang hideouts or warehouses.

The entry-level basic Hideout can be purchased at Rebel by approaching the bunker marked "Player Hideout Entrance" on the map. Using your Windows key at this bunker will give you the option to "Buy Hideout" which will take funds from your bank and provide you with a player hideout. The purchase value will be included in your net worth.

Starting Bunker No Upgrades

Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades.

Lab Raids

Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation.

Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.

Hideout Upgrades

Electrical box for upgrade menu.
Fully upgraded Hideout

Upgrading the hideout unlocks new functions:

📦

💨

🛠️

🧻

🧠

🔐

💧

🔥

📚

🫁

☀️

🎯

🛏️

💡

🍺

🖥️

💊

🪙

Power Generator
Tier Requirements Cost Function
Base
  • Security (Base)
MONEY Generates electricity for the hideout.
1
  • Power Generator (Base)
  • Security Station (Tier 1)
  • Vents Systems (Tier 1)
MONEY Generates more electricity.
2
  • Power Generator (Tier 1)
  • Vents Systems (Tier 2)
MONEY Generates more electricity.
Note: The generator needs Dry Fuel to operate.
Storage
Tier Requirements Cost Function
Base
  • ?
MONEY Provides a physical and virtual inventory to store items within your hideout.
1
  • Stash (Base)
  • Vents Systems (Base)
MONEY Provides more storage space.
2
  • Stash (Tier 1)
  • Heating (Tier 1)
  • Vents Systems (Tier 2)
MONEY Provides even more storage space.
2
  • Stash (Tier 2)
  • Heating (Tier 2)
  • Power Generator (Tier 2)
  • Workbench (Tier 2)
MONEY Provides the maximum storage space.
Vents System
Tier Requirements Cost Function
Base
  • ?
MONEY Cooling airflow that clears out some of your musk.
1
  • Vents Systems (Base)
MONEY Cooling airflow that clears out most of your musk.
2
  • Vents Systems (Tier 1)
  • Power Generator (Tier 1)
MONEY Cooling airflow that clears out all of your musk.
Workbench
Tier Requirements Cost Function
Base
  • ?
MONEY Craft standard recipes and upgrade components.
1
  • Workbench (Base)
MONEY Craft more upgrade components.
2
  • Workbench (Tier 1)
  • Power Generator (Tier 1)
  • Stash (Tier 1)
MONEY Craft even more upgrade components.
Note: The workbench requires power to craft items.
Lavatory
Tier Requirements Cost Function
Base
  • ?
MONEY Your personal shitter.
1
  • Lavatory (Base)
  • Vents Systems (Base)
  • Water Collector (Base)
MONEY Craft more upgrade components.
2
  • Lavatory (Tier 1)
  • Vents Systems (Tier 1)
  • Water Collector (Tier 1)
MONEY Craft even more upgrade components.
Intelligence Center
Tier Requirements Cost Function
Base
  • Security Station (Tier 1)
  • Vents Systems (Tier 1)
MONEY Craft upgrade components.
1
  • Intelligence Center (Base)
  • Med Station (Tier 2)
  • Security Station (Tier 2)
  • Workbench (Tier 1)
MONEY Craft more upgrade components.
2
  • Intelligence Center (Tier 1)
  • Power Generator (Tier 2)
  • Workbench (Tier 2)
MONEY Craft even more upgrade components.
Security Station
Tier Requirements Cost Function
Base
  • ?
MONEY Make things a bit more secure.
1
  • Security Station (Base)
  • Lighting (Base)
MONEY Make things a lot more secure.
2
  • Security Station (Tier 1)
  • Lighting (Tier 1)
MONEY Install cameras you can monitor on your phone.
Water Collector
Tier Requirements Cost Function
Base
  • Security Station (Base)
MONEY Refill your water bottles.
1
  • Water Collector (Base)
  • Workbench (Tier 1)
MONEY Collect more water.
2
  • Water Collector (Tier 1)
  • Heating (Tier 2)
  • Power Generator (Tier 2)
MONEY Collect and heat water.
Heating
Tier Requirements Cost Function
Base
  • ?
MONEY Make it warmer in here.
1
  • Heating (Base)
MONEY Make it hot in here.
2
  • Heating (Tier 1)
  • Power Generator (Tier 1)
  • Workbench (Tier 1)
MONEY It's too fucking hot.
Library
Tier Requirements Cost Function
Base
  • Rest Space
MONEY Books.
1
  • Library (Base)
  • Lighting (Tier 1)
MONEY More books.
2
  • Library (Tier 1)
  • Power Generator (Tier 2)
  • Stash (Tier 2)
MONEY Nerd.
Air Filter
Tier Requirements Cost Function
Base
  • Power Generator (Tier 2)
  • Vents Systems (Tier 2)
MONEY Fresh air helps you craft faster.
Solar Power
Tier Requirements Cost Function
Base
  • Power Generator (Tier 2)
  • Workbench (Tier 2)
MONEY We love green energy. Solar Power reduces your Dry Fuel consumption.
Shooting Range
Tier Requirements Cost Function
Base
  • Lighting (Tier 1)
MONEY Just for you Tariq.
Rest Space
Tier Requirements Cost Function
Base
  • Heating (Tier 1)
  • Vents Systsmes (Base)
MONEY Cosy. Gradual health regeneration.
Lighting
Tier Requirements Cost Function
Base
  • Power Generator (Base)
MONEY Let there be light.
1
  • Lighting (Base)
  • Power Generator (Tier 1)
  • Workbench (Base)
MONEY Let there be more light.
Home Brew Kit
Tier Requirements Cost Function
Base
  • Water Collector (Tier 2)
  • Workbench (Tier 2)
MONEY Booze generator. Distill moonshine at home.
Computer
Tier Requirements Cost Function
Base
  • Rest Space
MONEY Install a computer set-up in your hideout. Maybe browse the dark web.
Med Station
Tier Requirements Cost Function
Base
  • ?
MONEY Craft better medical supplies.
1
  • Med Station (Base)
  • Power Generator (Tier 1)
  • Lavatory (Tier 1)
MONEY Craft even better medical supplies.
Bitcoin Farm
Tier Requirements Cost Function
Base
  • Intelligence Center (Tier 1)
MONEY Your first mining rack.
1
  • Bitcoin Farm (Base)
  • Power Generator (Tier 2)
  • Lavatory (Tier 1)
MONEY Space for more GPUs.
2
  • Bitcoin Farm (Tier 1)
  • Solar Power
  • Water Collector (Tier 2)
MONEY HODL TO THE MOON BRO
Note: You must put GPUs in the racks to start mining.

Upgrade Requirement Flowchart

Toggle Flowchart (appears below).

History

Origins

Hideouts and lab raids were introduced in Kamdan Life V2's 5.5 update; hideout owners may notice that this system was heavily inspired by "Escape from Tarkov". Player hideouts and raids introduced an entirely new avenue for combat and progression. This feature alone saw over 100 items added to the server.

Nutrition Upgrade

Modelled as a small kitchen space, the nutritional centre provided additional food recipes with various bonuses. Nutrion items such as Monster Energy drinks, and Beef Stew were exclusive to hideout crafting. The upgrade was eventually removed to make restaurant businesses more viable.

Credit

Scotty Veitch - Made a flow chart back in 2022 when the update was released.