Player Hideouts: Difference between revisions

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(Created page with "== Player Hideouts == 400px|thumb|right|Bunker entrance. Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout". The player hideout should not be confused with gang hideouts or warehouses. The entry-level basic Hideout can be purchased at Rebel by approaching the bunker marked "Player Hideout Entrance" on the map. Usi...")
 
(Implemented collapsible icon/table set for upgrades. Made flowchart toggleable.)
Line 15: Line 15:
Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.
Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.


== Upgrading the Hideout ==
==Hideout Upgrades==
[[File:Hideout_Upgrade_Location.png|400px|thumb|right|Electrical box for upgrade menu.]]
[[File:Hideout_Upgrade_Location.png|400px|thumb|right|Electrical box for upgrade menu.]]


Hideout upgrade items are found in lab raids. Raids yield various useful items; some exist solely to upgrade or unlock hideout features such as spark plugs and power cables. You can find the "Upgrade Hideout" option by viewing the electrical panel on the wall.
Each unlock typically has further upgrades to improve the feature. For example, Stash 2 offers more storage than Stash 1.
Check each unlock for required items or upgrades. Many upgrades require other unlocks to be made first. The first upgrades immediately available for cash are your stash and vents.
=== Generator Upgrade ===
[[File:Hideout_Fully_Upgraded.jpg|400px|thumb|right|Fully upgraded Hideout]]
[[File:Hideout_Fully_Upgraded.jpg|400px|thumb|right|Fully upgraded Hideout]]
The generator upgrade provides electricity used with many other upgrades. This requires the "Dry Fuel" to operate. If you run out of fuel, your hideout will be without power and turn off powered upgrades. Generator upgrades are one of the most crucial progressions across hideout unlocks.
Upgrading the hideout unlocks new functions:
 
=== Stash ===
The stash upgrade provides a physical and virtual inventory to store items within your hideout. Without it, you risk leaving your hideout with these items to store them elsewhere, such as your home.


===Vents===
<div class="collapsible-section">
Installing vents in your hideouts helps prevent your electronic upgrades from overheating. Vents are a dependency for some integral upgrades such as the intelligence center.
    <div class="collapsible-icons">
        <div class="collapsible-icon">
<p style="font-size:32px">⚡</p>
        </div>
        <div class="collapsible-icon">
<p style="font-size:32px">📦</p>
        </div>
        <div class="collapsible-icon">
<p style="font-size:32px">💨</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🛠️</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🧻</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🧠</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🔐</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">💧</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🔥</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">📚</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🫁</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">☀️</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🎯</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🛏️</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">💡</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🍺</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🖥️</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">💊</p>
        </div>
  <div class="collapsible-icon">
<p style="font-size:32px">🪙</p>
        </div>
    </div>
</div>


=== Workbench===
<div class="collapsible-section">
The workbench upgrade grants you a standard crafting bench with the additional "Hideout" menu for creating upgrade parts. The workbench requires power to craft items.  
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Power Generator <br/><font color="#ab0009">Note:</font> The generator needs Dry Fuel to operate.
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Security
| MONEY
| Generates electricity for the hideout.
|-
!1
|
* Power Generator (Base)
* Security Station (Tier 1)
* Vents System (Tier 1)
| MONEY
| Generates more electricity.
|-
!2
|
* Power Generator (Tier 1)
* Vents Systems (Tier 2)
| MONEY
| Generates even more electricity.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Stash
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
| Provides a physical and virtual inventory to store items within your hideout.
|-
!1
|
* Stash (Base)
* Vents Systems (Base)
| MONEY
| Provides more storage space.
|-
!2
|
* Stash (Tier 1)
* Heating (Tier 1)
* Vents Systems (Tier 1)
| MONEY
| Provides even more storage space.
|-
!3
|
* Stash (Tier 2)
* Heating (Tier 2)
* Power Generator (Tier 2)
* Workbench (Tier 2)
| MONEY
| Provides maxiumum storage space.  
|-
|}
</p>
    </div>


=== Lavatory ===
<div class="collapsible-section">
Your private shitter. The lavatory upgrade will allow you to craft additional components required for upgrades. The lavatory is accessed in the same location as your stash.  
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Vents Systems
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
| Cooling airflow that clears out some of your musk.
|-
!1
|
* Vents Systems (Base)
| MONEY
| Cooling airflow that clears out most of your musk.
|-
!2
|
* Vents Systems (Tier 1)
* Power Generator (Tier 1)
| MONEY
| Cooling airflow that clears out all of your musk.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Workbench <br/><font color="#ab0009">Note:</font> The workbench requires power to craft items.
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
|
* Craft standard recipes.
* Craft upgrade components.  
|-
!1
|
* Workbench (Base)
| MONEY
|
* Craft more upgrade components.
|-
!2
|
* Workbench (Tier 1)
* Power Generator (Tier 1)
* Stash (Tier 1)
| MONEY
|
* Craft more upgrade components.
|-
|}
</p>
    </div>


=== Intelligence Center ===
<div class="collapsible-section">
The intel center upgrade will allow you to craft additional components required for other upgrades.
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Lavatory
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
|
* Your personal shitter.
* Craft upgrade components.
|-
!1
|
* Lavatory (Base)
* Vents Systems (Base)
* Water Collector (Base)
| MONEY
|
* Craft more upgrade components.
|-
!2
|
* Lavatory (Tier 1)
* Vents Systems (Tier 1)
* Water Collector (Tier 1)
| MONEY
|
* Craft even more upgrade components.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Intelligence Center
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Security Station (Tier 1)
* Vents Systems (Tier 1)
| MONEY
| Craft upgrade components.
|-
!1
|
* Intelligence Center (Base)
* Med Station (Tier 2)
* Security Station (Tier 2)
* Workbench (Tier 1)
| MONEY
|Craft more upgrade components.
|-
!2
|
* Intelligence Center (Tier 1)
* Power Generator (Tier 2)
* Workbench (Tier 2)
| MONEY
| Craft even more upgrade components.
|-
|}
</p>
    </div>


=== Security Upgrade ===
<div class="collapsible-section">
The basic security upgrade will make it more difficult for the police to raid your bunker; you will be notified if they are successful. Later upgrades unlock security cameras viewable through the app on your phone with a purple space invader icon called "Cameras".
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Security Station
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
| Make things a bit more secure.
|-
!1
|
* Security Station (Base)
* Lighting (Base)
| MONEY
| Make things a lot more secure.  
|-
!2
|
* Security Station (Tier 1)
* Lighting (Tier 1)
| MONEY
| Install cameras you can monitor on your phone.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Water Collector
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Security Station (Base)
| MONEY
| Refill your water bottles.
|-
!1
|
* Water Collector (Base)
* Workbench (Tier 1)
| MONEY
| Collect more water.
|-
!2
|
* Water Collector (Tier 1)
* Heating (Tier 2)
* Power Generator (Tier 2)
| MONEY
| Collect and heat water.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Heating
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
| Make it warmer in here. 
|-
!1
|
* Heating (Base)
| MONEY
| Make it hot in here.  
|-
!2
|
* Heating (Tier 1)
* Power Generator (Tier 1)
* Workbench (Tier 1)
| MONEY
| It's too fucking hot.
|-
|}
</p>
    </div>


=== Water Collector===  
<div class="collapsible-section">
You can refill water bottles with the water collector. Upgraded water collectors are required for the home brewing kit and lavatory upgrades.  
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Library
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Rest Space
| MONEY
| Books.
|-
!1
|
* Library (Base)
* Lighting (Tier 1)
| MONEY
| More books.  
|-
!2
|
* Library (Tier 1)
* Power Generator (Tier 2)
* Stash (Tier 2)
| MONEY
| Nerd.  
|-
|}
</p>
    </div>


=== Heating===
<div class="collapsible-section">
Make your hideout a home by installing heating. Upgraded heating is a requirement for other upgrades such as later stash unlocks and the home brewing kit.  
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Air Filter
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Power Generator (Tier 2)
* Vents Systems (Tier 2)
| MONEY
| Fresh air helps you craft faster.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Solar Power
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Power Generator (Tier 2)
* Workbench (Tier 2)
| MONEY
| We love green energy. Solar Power reduces your Dry Fuel consumption.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Shooting Range
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Lighting (Tier 1)
| MONEY
| Something about Tariq?
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Rest Space
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Heating (Tier 1)
* Vents Systems (Base)
| MONEY
| Cozy. Gradual health regeneration.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Lighting
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Power Generator (Base)
| MONEY
| Let there be light. 
|-
!1
|
* Lighting (Base)
* Power Generator (Tier 1)
* Workbench (Base)
| MONEY
| Let there be more light.
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Home Brew Kit
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Water Collector (Tier 2)
* Workbench (Tier 2)
| MONEY
| Booze generator. Distill moonshine at home.  
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Computer
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Rest Space
| MONEY
| Browse the dark web. 
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Med Station
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* ?
| MONEY
| Craft better medical supplies. 
|-
!1
|
* Med Station (Base)
* Power Generator (Tier 1)
* Lavatory (Tier 1)
| MONEY
| Craft even better medical supplies. 
|-
|}
</p>
    </div>
<div class="collapsible-section">
    <div class="collapsible-content">
        <p>
{| class="wikitable"
! colspan=4 | Bitcoin Farm <br/><font color="#ab0009">Note:</font> You must put GPUs in the racks to start mining. 
|-
!Tier
!Requirements
!Cost
!Function
|-
!Base
|
* Intelligence Center (Tier 1)
| MONEY
| Your first mining rack.
|-
!1
|
* Bitcoin Farm (Base)
* Power Generator (Tier 2)
| MONEY
| Space for more GPUs.  
|-
!2
|
* Bitcoin Farm (Tier 1)
* Solar Power
* Water Collector (Tier 2)
| MONEY
| TO THE MOON BRO
|-
|}
</p>
    </div>
</div>


=== Library ===
===Upgrade Requirement Flowchart===
Unlocking a hideout library grants more XP during lab raids.
<span class="mw-customtoggle-myDivision"><i>Toggle Flowchart</i></span> (appears below).
 
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">[[File:Astrids 13th Reason.png|left|1000px]]</div>
=== Air Filtering Unit ===
Air filtration is sensible in an underground unit. This upgrade will increase your crafting speed.  
 
=== Solar Power ===
Generating power from the sun significantly reduces your generator's fuel consumption. Solar panels are required for the final Bitcoin farm upgrade.
 
=== Shooting Range ===
Test your newly acquired firearms at your private range. Insert joke about Tariq here.
 
=== Rest Space===
Settling in your cosy rest space allows you to regenerate health slowly.
 
=== Lighting ===
As the name suggests, this upgrade provides lighting in your dingy bunker. Lighting is also a requirement for other unlocks.
 
=== Home Brew Kit ===
This upgrade functions as the "Booze Generator" where you can distil moonshine in the privacy of your bunker.
 
=== Computer ===
Your computer can be used to access the dark web.
 
=== Med Station ===
You can craft better medical supplies with the med station. Further upgrades are required for intelligence center upgrades.
 
=== Bitcoin Mining ===
Bitcoin Mining requires Graphics Cards found through various activities on the island. Each Bitcoin miner can hold 15 graphics cards and requires power to operate. Occasionally a graphics card may break and can be removed from the rack. You can use Bitcoin on the dark web.


==History==  
==History==  
Line 88: Line 694:
=== Nutrition Upgrade ===
=== Nutrition Upgrade ===
Modelled as a small kitchen space, the nutritional centre provided additional food recipes with various bonuses. Nutrion items such as Monster Energy drinks, and Beef Stew were exclusive to hideout crafting. The upgrade was eventually removed to make restaurant businesses more viable.
Modelled as a small kitchen space, the nutritional centre provided additional food recipes with various bonuses. Nutrion items such as Monster Energy drinks, and Beef Stew were exclusive to hideout crafting. The upgrade was eventually removed to make restaurant businesses more viable.
== Upgrade Requirement Flowchart==
[[File:Astrids 13th Reason.png|left|1000px]]


== Credit ==
== Credit ==
Scotty Veitch - Made a [https://cdn.discordapp.com/attachments/562361221215551530/1080788987507130368/Screenshot_175.png?ex=663361ae&is=6620ecae&hm=327dfc919e6f2ebcf55f37770c90ba0ea56c67ceda3c505f1e5302a591a4bfda& flow chart back in 2022] when the update was released and inspired me to create my own updated and colour-coded version. Thank you - you helped me wrap my head around hideouts and not cry.
Scotty Veitch - Made a [https://cdn.discordapp.com/attachments/562361221215551530/1080788987507130368/Screenshot_175.png?ex=663361ae&is=6620ecae&hm=327dfc919e6f2ebcf55f37770c90ba0ea56c67ceda3c505f1e5302a591a4bfda& flow chart back in 2022] when the update was released.

Revision as of 13:44, 18 May 2024

Player Hideouts

Bunker entrance.

Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout".

The player hideout should not be confused with gang hideouts or warehouses.

The entry-level basic Hideout can be purchased at Rebel by approaching the bunker marked "Player Hideout Entrance" on the map. Using your Windows key at this bunker will give you the option to "Buy Hideout" which will take funds from your bank and provide you with a player hideout. The purchase value will be included in your net worth.

Starting Bunker No Upgrades

Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades.

Lab Raids

Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation.

Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.

Hideout Upgrades

Electrical box for upgrade menu.
Fully upgraded Hideout

Upgrading the hideout unlocks new functions:

📦

💨

🛠️

🧻

🧠

🔐

💧

🔥

📚

🫁

☀️

🎯

🛏️

💡

🍺

🖥️

💊

🪙

Power Generator
Note: The generator needs Dry Fuel to operate.
Tier Requirements Cost Function
Base
  • Security
MONEY Generates electricity for the hideout.
1
  • Power Generator (Base)
  • Security Station (Tier 1)
  • Vents System (Tier 1)
MONEY Generates more electricity.
2
  • Power Generator (Tier 1)
  • Vents Systems (Tier 2)
MONEY Generates even more electricity.

Stash
Tier Requirements Cost Function
Base
  • ?
MONEY Provides a physical and virtual inventory to store items within your hideout.
1
  • Stash (Base)
  • Vents Systems (Base)
MONEY Provides more storage space.
2
  • Stash (Tier 1)
  • Heating (Tier 1)
  • Vents Systems (Tier 1)
MONEY Provides even more storage space.
3
  • Stash (Tier 2)
  • Heating (Tier 2)
  • Power Generator (Tier 2)
  • Workbench (Tier 2)
MONEY Provides maxiumum storage space.

Vents Systems
Tier Requirements Cost Function
Base
  • ?
MONEY Cooling airflow that clears out some of your musk.
1
  • Vents Systems (Base)
MONEY Cooling airflow that clears out most of your musk.
2
  • Vents Systems (Tier 1)
  • Power Generator (Tier 1)
MONEY Cooling airflow that clears out all of your musk.

Workbench
Note: The workbench requires power to craft items.
Tier Requirements Cost Function
Base
  • ?
MONEY
  • Craft standard recipes.
  • Craft upgrade components.
1
  • Workbench (Base)
MONEY
  • Craft more upgrade components.
2
  • Workbench (Tier 1)
  • Power Generator (Tier 1)
  • Stash (Tier 1)
MONEY
  • Craft more upgrade components.

Lavatory
Tier Requirements Cost Function
Base
  • ?
MONEY
  • Your personal shitter.
  • Craft upgrade components.
1
  • Lavatory (Base)
  • Vents Systems (Base)
  • Water Collector (Base)
MONEY
  • Craft more upgrade components.
2
  • Lavatory (Tier 1)
  • Vents Systems (Tier 1)
  • Water Collector (Tier 1)
MONEY
  • Craft even more upgrade components.

Intelligence Center
Tier Requirements Cost Function
Base
  • Security Station (Tier 1)
  • Vents Systems (Tier 1)
MONEY Craft upgrade components.
1
  • Intelligence Center (Base)
  • Med Station (Tier 2)
  • Security Station (Tier 2)
  • Workbench (Tier 1)
MONEY Craft more upgrade components.
2
  • Intelligence Center (Tier 1)
  • Power Generator (Tier 2)
  • Workbench (Tier 2)
MONEY Craft even more upgrade components.

Security Station
Tier Requirements Cost Function
Base
  • ?
MONEY Make things a bit more secure.
1
  • Security Station (Base)
  • Lighting (Base)
MONEY Make things a lot more secure.
2
  • Security Station (Tier 1)
  • Lighting (Tier 1)
MONEY Install cameras you can monitor on your phone.

Water Collector
Tier Requirements Cost Function
Base
  • Security Station (Base)
MONEY Refill your water bottles.
1
  • Water Collector (Base)
  • Workbench (Tier 1)
MONEY Collect more water.
2
  • Water Collector (Tier 1)
  • Heating (Tier 2)
  • Power Generator (Tier 2)
MONEY Collect and heat water.

Heating
Tier Requirements Cost Function
Base
  • ?
MONEY Make it warmer in here.
1
  • Heating (Base)
MONEY Make it hot in here.
2
  • Heating (Tier 1)
  • Power Generator (Tier 1)
  • Workbench (Tier 1)
MONEY It's too fucking hot.

Library
Tier Requirements Cost Function
Base
  • Rest Space
MONEY Books.
1
  • Library (Base)
  • Lighting (Tier 1)
MONEY More books.
2
  • Library (Tier 1)
  • Power Generator (Tier 2)
  • Stash (Tier 2)
MONEY Nerd.

Air Filter
Tier Requirements Cost Function
Base
  • Power Generator (Tier 2)
  • Vents Systems (Tier 2)
MONEY Fresh air helps you craft faster.

Solar Power
Tier Requirements Cost Function
Base
  • Power Generator (Tier 2)
  • Workbench (Tier 2)
MONEY We love green energy. Solar Power reduces your Dry Fuel consumption.

Shooting Range
Tier Requirements Cost Function
Base
  • Lighting (Tier 1)
MONEY Something about Tariq?

Rest Space
Tier Requirements Cost Function
Base
  • Heating (Tier 1)
  • Vents Systems (Base)
MONEY Cozy. Gradual health regeneration.

Lighting
Tier Requirements Cost Function
Base
  • Power Generator (Base)
MONEY Let there be light.
1
  • Lighting (Base)
  • Power Generator (Tier 1)
  • Workbench (Base)
MONEY Let there be more light.

Home Brew Kit
Tier Requirements Cost Function
Base
  • Water Collector (Tier 2)
  • Workbench (Tier 2)
MONEY Booze generator. Distill moonshine at home.

Computer
Tier Requirements Cost Function
Base
  • Rest Space
MONEY Browse the dark web.

Med Station
Tier Requirements Cost Function
Base
  • ?
MONEY Craft better medical supplies.
1
  • Med Station (Base)
  • Power Generator (Tier 1)
  • Lavatory (Tier 1)
MONEY Craft even better medical supplies.

Bitcoin Farm
Note: You must put GPUs in the racks to start mining.
Tier Requirements Cost Function
Base
  • Intelligence Center (Tier 1)
MONEY Your first mining rack.
1
  • Bitcoin Farm (Base)
  • Power Generator (Tier 2)
MONEY Space for more GPUs.
2
  • Bitcoin Farm (Tier 1)
  • Solar Power
  • Water Collector (Tier 2)
MONEY TO THE MOON BRO

Upgrade Requirement Flowchart

Toggle Flowchart (appears below).

History

Origins

Hideouts and lab raids were introduced in Kamdan Life V2's 5.5 update; hideout owners may notice that this system was heavily inspired by "Escape from Tarkov". Player hideouts and raids introduced an entirely new avenue for combat and progression. This feature alone saw over 100 items added to the server.

Nutrition Upgrade

Modelled as a small kitchen space, the nutritional centre provided additional food recipes with various bonuses. Nutrion items such as Monster Energy drinks, and Beef Stew were exclusive to hideout crafting. The upgrade was eventually removed to make restaurant businesses more viable.

Credit

Scotty Veitch - Made a flow chart back in 2022 when the update was released.