Player Hideouts are an elaborate system for players to indulge in legal and illegal activities, namely lab raids. The player hideout is also commonly known as the "Rebel Hideout".
The player hideout should not be confused with gang hideouts or warehouses.
The entry-level basic Hideout can be purchased at Rebel by approaching the bunker marked "Player Hideout Entrance" on the map. Using your Windows key at this bunker will give you the option to "Buy Hideout" which will take funds from your bank and provide you with a player hideout. The purchase value will be included in your net worth.
Once purchased, you can enter the player hideout using your Windows key. The inside of the bunker starts as an empty and rugged-looking building. The hideout can be upgraded with resources and materials found in lab raids. Using your Window's key at the electrical box on the wall will show you available purchases and upgrades.
Lab Raids
Periodically a notification will go out to the entire server that a Labs raid will start soon. To join the queue for a lab raid, enter your hideout and Windows key on your red entrance door and "Join Raid". When the timer expires, you will be teleported into the raid automatically. You must have a weapon in your hands to join the raid. These raids are KOS Zones which means you are free to shoot and be shot by other players in the raid without initiation.
Once you spawn into the lab raid, you will be locked inside until you locate an Extraction Point. Standing in an Extraction Point for some time will teleport you back to your hideout with all your physical and virtual items.
Hideout Upgrades
Upgrading the hideout unlocks new functions:
⚡
📦
💨
🛠️
🧻
🧠
🔐
💧
🔥
📚
🫁
☀️
🎯
🛏️
💡
🍺
🖥️
💊
🪙
Power Generator
Tier
Requirements
Cost
Function
Base
Security (Base)
MONEY
Generates electricity for the hideout.
1
Power Generator (Base)
Security Station (Tier 1)
Vents Systems (Tier 1)
MONEY
Generates more electricity.
2
Power Generator (Tier 1)
Vents Systems (Tier 2)
MONEY
Generates more electricity.
Note: The generator needs Dry Fuel to operate.
Storage
Tier
Requirements
Cost
Function
Base
?
MONEY
Provides a physical and virtual inventory to store items within your hideout.
1
Stash (Base)
Vents Systems (Base)
MONEY
Provides more storage space.
2
Stash (Tier 1)
Heating (Tier 1)
Vents Systems (Tier 2)
MONEY
Provides even more storage space.
2
Stash (Tier 2)
Heating (Tier 2)
Power Generator (Tier 2)
Workbench (Tier 2)
MONEY
Provides the maximum storage space.
Vents System
Tier
Requirements
Cost
Function
Base
?
MONEY
Cooling airflow that clears out some of your musk.
1
Vents Systems (Base)
MONEY
Cooling airflow that clears out most of your musk.
2
Vents Systems (Tier 1)
Power Generator (Tier 1)
MONEY
Cooling airflow that clears out all of your musk.
Workbench
Tier
Requirements
Cost
Function
Base
?
MONEY
Craft standard recipes and upgrade components.
1
Workbench (Base)
MONEY
Craft more upgrade components.
2
Workbench (Tier 1)
Power Generator (Tier 1)
Stash (Tier 1)
MONEY
Craft even more upgrade components.
Note: The workbench requires power to craft items.
Lavatory
Tier
Requirements
Cost
Function
Base
?
MONEY
Your personal shitter.
1
Lavatory (Base)
Vents Systems (Base)
Water Collector (Base)
MONEY
Craft more upgrade components.
2
Lavatory (Tier 1)
Vents Systems (Tier 1)
Water Collector (Tier 1)
MONEY
Craft even more upgrade components.
Intelligence Center
Tier
Requirements
Cost
Function
Base
Security Station (Tier 1)
Vents Systems (Tier 1)
MONEY
Craft upgrade components.
1
Intelligence Center (Base)
Med Station (Tier 2)
Security Station (Tier 2)
Workbench (Tier 1)
MONEY
Craft more upgrade components.
2
Intelligence Center (Tier 1)
Power Generator (Tier 2)
Workbench (Tier 2)
MONEY
Craft even more upgrade components.
Security Station
Tier
Requirements
Cost
Function
Base
?
MONEY
Make things a bit more secure.
1
Security Station (Base)
Lighting (Base)
MONEY
Make things a lot more secure.
2
Security Station (Tier 1)
Lighting (Tier 1)
MONEY
Install cameras you can monitor on your phone.
Water Collector
Tier
Requirements
Cost
Function
Base
Security Station (Base)
MONEY
Refill your water bottles.
1
Water Collector (Base)
Workbench (Tier 1)
MONEY
Collect more water.
2
Water Collector (Tier 1)
Heating (Tier 2)
Power Generator (Tier 2)
MONEY
Collect and heat water.
Heating
Tier
Requirements
Cost
Function
Base
?
MONEY
Make it warmer in here.
1
Heating (Base)
MONEY
Make it hot in here.
2
Heating (Tier 1)
Power Generator (Tier 1)
Workbench (Tier 1)
MONEY
It's too fucking hot.
Library
Tier
Requirements
Cost
Function
Base
Rest Space
MONEY
Books.
1
Library (Base)
Lighting (Tier 1)
MONEY
More books.
2
Library (Tier 1)
Power Generator (Tier 2)
Stash (Tier 2)
MONEY
Nerd.
Air Filter
Tier
Requirements
Cost
Function
Base
Power Generator (Tier 2)
Vents Systems (Tier 2)
MONEY
Fresh air helps you craft faster.
Solar Power
Tier
Requirements
Cost
Function
Base
Power Generator (Tier 2)
Workbench (Tier 2)
MONEY
We love green energy. Solar Power reduces your Dry Fuel consumption.
Shooting Range
Tier
Requirements
Cost
Function
Base
Lighting (Tier 1)
MONEY
Just for you Tariq.
Rest Space
Tier
Requirements
Cost
Function
Base
Heating (Tier 1)
Vents Systsmes (Base)
MONEY
Cosy. Gradual health regeneration.
Lighting
Tier
Requirements
Cost
Function
Base
Power Generator (Base)
MONEY
Let there be light.
1
Lighting (Base)
Power Generator (Tier 1)
Workbench (Base)
MONEY
Let there be more light.
Home Brew Kit
Tier
Requirements
Cost
Function
Base
Water Collector (Tier 2)
Workbench (Tier 2)
MONEY
Booze generator. Distill moonshine at home.
Computer
Tier
Requirements
Cost
Function
Base
Rest Space
MONEY
Install a computer set-up in your hideout. Maybe browse the dark web.
Med Station
Tier
Requirements
Cost
Function
Base
?
MONEY
Craft better medical supplies.
1
Med Station (Base)
Power Generator (Tier 1)
Lavatory (Tier 1)
MONEY
Craft even better medical supplies.
Bitcoin Farm
Tier
Requirements
Cost
Function
Base
Intelligence Center (Tier 1)
MONEY
Your first mining rack.
1
Bitcoin Farm (Base)
Power Generator (Tier 2)
Lavatory (Tier 1)
MONEY
Space for more GPUs.
2
Bitcoin Farm (Tier 1)
Solar Power
Water Collector (Tier 2)
MONEY
HODL TO THE MOON BRO
Note: You must put GPUs in the racks to start mining.
Upgrade Requirement Flowchart
Toggle Flowchart (appears below).
History
Origins
Hideouts and lab raids were introduced in Kamdan Life V2's 5.5 update; hideout owners may notice that this system was heavily inspired by "Escape from Tarkov". Player hideouts and raids introduced an entirely new avenue for combat and progression. This feature alone saw over 100 items added to the server.
Nutrition Upgrade
Modelled as a small kitchen space, the nutritional centre provided additional food recipes with various bonuses. Nutrion items such as Monster Energy drinks, and Beef Stew were exclusive to hideout crafting. The upgrade was eventually removed to make restaurant businesses more viable.